They are all zeros in the imported/exported version of Onkba. When I load the UU3D imported/exported Onkba these values are not consistent with non touched version of Onkba. This totalDelta vector translates the model when the animation cycle is complete. You can see these values when importing the asset and the ASSET_COMPLETE event is triggered for the ANIMATION_NODE. In the properly translating Onkba demo this value is set to The main part is the totalDelta on the SkeletonClipNode for the walk cycle. My goal is too have the character continue its movement, from it’s last walking position at the end of the cycle. If it matters I am using Awa圓d 4.1.6.Īgain I want to say that the working Onkba once imported/exported through UU3D displays the same non translating behavior. So I dug deeper on this, to find the root of the issue.
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